12/6/2023 0 Comments Forspoken cuff![]() ![]() ![]() Like, if you do a good job in combat, he'd never tell you how good of a job you were doing. I began suspecting it when I realized how antagonizing most of his quips were. Kind of reminded me of dragon age where it's always in-game, but even that had someĪlso.we get nails, a minor visual customization, the cloak, which i like, and the necklace, but THE SAME SHOES? hahaha why do we see her different shoes at the beginning, i totally thought that would be ana additional thing you could add buffs to and change appearance with hahaha My only real minor nitpick is how limited the cutscenes are, it's always just casual dialogue, there's no cinematic confrontations or showcases of her using powers and blending between them, maybe that's the PS2 era kid in me that saw cinematics as awesome rewards for story beats haha, like devil may cry, and a lot of modern games have badass scenes you want to rewatch, like her flipping around with the flame blade launching with water into zaps and vines, idk, could get creative with combinations too to get stuff that isn't in-game It'll also seem weird to free roam in silence without the banter, maybe we kill the demon and there's a benevolent consciousness in there to remain □ I just hope i get those game mechanics back after the final boss, restrain him back into cuff form Honestly it isn't anything groundbreaking but considering the mechanics and magic is the best since dragons dogma, you're basically a Mistborn & knight radiant rolled into one haha, and i was totally fine with the story we got I assumed he had his own agenda for sure once he was extremely insistent you go kill the third Tanta, he dropped the pretense and it came off really shady haha ![]() I did think the rheddigs were fleshed out way too much for simple worldbuilding and glad it was incorporated, i just thought the weapon was some vague backstory though I noticed that early hint with the religious mythology, but didn't think he was the big bad ![]()
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